﻿using System.Windows.Media;
using System.Windows.Input;
using Kindohm.KSynth.Library;

namespace Kindohm.KSynth.AudioCanvas
{
    public interface ICanvasControl
    {
        TranslateTransform Translation { get; }
        event MouseEventHandler MouseEnter;
        event MouseEventHandler MouseLeave;
        event MouseButtonEventHandler MouseLeftButtonDown;
        event MouseButtonEventHandler MouseLeftButtonUp;

    }
}
